Enter the haunting

Play the Nightmare

Five free games, no downloads

The episodes tell the stories. The games drop you inside them. Play in your browser, on phone or desktop.

Walk the true haunted locations from the episodes: the Bell Witch farmhouse, Borley Rectory, the Sallie House. Gather rune stones. Upgrade your walker. Do not let him touch you.

  • Real haunts. Every location is drawn from a documented case the Draugr has told.
  • The War-Hoard. Spend Bone Shards on skins and warding tools: preview every skin on your walker in 3D before you buy.
  • Raven buddy. A raven scouts, fetches, and warns. Upgrade all three instincts.
  • Hirds. Join a Viking warband, chase shared weekly goals, climb the warband ranks.
  • The hidden mark. A secret bind-rune hides in every haunt. Find them all and earn the “Marked by the Draugr” skin.

Free in your browser. Opens the game app in a new tab; progress saves on your device.

The burial mound has opened and something old is coming up the tunnel behind you. Run. Jump the bone-piles, slide the low stones, and chain near-misses for the combo that keeps you alive one more second.

  • One more run. Every flight is scored: chase your best distance and the warband leaderboard.
  • Near-miss combos. Thread the needle past the Draugr’s grasp and the shards rain down.
  • Blood Moon hunts. Limited events when the moon runs red: bigger risks, bigger rewards.
  • Same walker, same hoard. Your skins, raven, and streak carry the same Viking soul as Haunt.

Free in your browser. Opens the game app in a new tab; tap to jump, swipe down to slide.

Run, jump, and stomp through eight haunted marches drawn from the true cases the Draugr has told: the Bell Witch farm, Borley Rectory, the Sallie House, Amityville, Enfield, the barrow mounds, and a final flight from the Draugr himself. Reach the longhouse door. Do not stop.

  • Eight hand-built marches. Real haunted ground, rising from farm fields to a boss chase where the Draugr himself runs you down.
  • Classic platforming, Viking soul. Coyote time, jump buffering, squash and stretch, stomp bounces, landing dust. It feels right in the first minute.
  • Stars, shards, checkpoints. Three hearts per march, Bone Shards to gather, rune stones to find, stars for clean runs.
  • The hidden mark. A secret bind-rune hides in every march, same as every Draugr game.

Free in your browser. Opens the game app in a new tab; progress saves on your device.

The Draugr hides his bind-rune in five haunted scenes from the Bell Witch saga. Find the mark before the torch burns down. Wrong taps cost you. Sharp eyes earn Bone Shards.

  • Five scenes, rising dread. The cabin, the bedroom, the hallway, the apothecary, the burial. Each harder than the last.
  • Beat the torch. A burning timer keeps the pressure on. One hint per scene, spend it wisely.
  • Bone Shards. Flawless finds and fast clears pay out. Your best score saves on your device.
  • Plays anywhere. Phone or desktop, no download, no account.

Free, right here on this page. The mark is small. The dark is big.

Chapter 1 of an episodic true-story horror game. Walk into the Bell Witch haunting of 1817 Tennessee as the entity remembers your choices. Most endings are bad.

  • A true story, playable. The documented Bell Witch case, expanded into a branching narrative.
  • Choices branch. The entity remembers what you did. Multiple endings, one for the brave.
  • The Draugr narrates. His voice carries every chapter.

Free in your browser. Opens the game app in a new tab; your choices shape the haunting.

The dread doesn’t stop here

Keep Going

Watch the daily nightmares, carry the Grimoire in your pocket, or wear the mark.

Watch episodes Launch the Grimoire App Shop the collection